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Ahri

the Nine-Tailed Fox
Ban Rate 0%
Middle
100%
Win Rate
52.81%

Pick Rate
9.43%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Mark

Throw a snowball in a straight line at your enemies. If it hits an enemy, they become marked, granting True Sight, and your champion can quickly travel to the marked target as a follow up.

Clarity

Restores 50% of your champion's maximum Mana. Also restores allies for 25% of their maximum Mana.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.
Win 52.84% 52.14% 52.25% 54.54% 51.73% 52.87% 55.65% 55.79%
Pick 97.62% 43.32% 17.79% 13.04% 12.36% 6.37% 4.74% 3.95%
Starting Items
900

Lost Chapter

+25 Ability Power
+300 Mana

UNIQUE Passive: Upon levelling up, restores 20% of your maximum Mana over 3 seconds.
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
435

Amplifying Tome

+20 Ability Power
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.

Limited to 1 Gold Income Item.
1250

Needlessly Large Rod

+60 Ability Power
Win 53.33% 53.06% 52.91% 52.75% 53.09% 52.86% 53.23% 54.23% 50.66%
Pick 58.89% 42.70% 39.17% 34.00% 33.76% 20.00% 13.75% 7.16% 5.85%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 53.07% 52.55% 51.29% 54.14% 50.24% 55.81%
Pick 78.61% 9.12% 2.54% 1.79% 1.47% 1.11%
Time 7 min 9 min 7 min 7 min 8 min 10 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 52.78% 53.07% 50.71%
Pick 84.33% 6.11% 1.82%
Time 11 min 11 min 14 min
Second Item
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 54.00% 50.04% 54.91% 52.72% 49.40% 50.31% 51.42% 52.16% 56.28%
Pick 42.15% 12.11% 9.10% 8.71% 5.70% 4.13% 3.55% 3.31% 2.65%
Time 14 min 13 min 15 min 13 min 14 min 14 min 13 min 14 min 12 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 54.14% 51.02% 52.73% 51.16% 54.06% 50.78% 51.31% 51.95% 58.93%
Pick 15.35% 13.99% 10.06% 8.79% 8.14% 5.28% 5.27% 1.39% 1.05%
Time 20 min 19 min 19 min 19 min 19 min 20 min 19 min 19 min 18 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 51.52% 52.89% 47.89% 50.69% 51.32% 49.65% 54.52%
Pick 9.95% 6.69% 4.95% 4.06% 3.29% 3.00% 2.16%
Time 24 min 25 min 25 min 24 min 24 min 25 min 24 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 48.89% 51.46% 47.93% 49.29% 50.92% 52.74%
Pick 2.32% 1.77% 1.75% 1.32% 1.15% 1.11%
Time 29 min 29 min 29 min 29 min 29 min 29 min
Popular Items
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 53.03% 53.80% 53.89% 50.90% 51.13% 49.60% 52.78% 50.99% 51.01%
Pick 89.13% 62.32% 34.46% 30.87% 29.05% 22.01% 21.02% 14.07% 13.38%
Time 8 min 14 min 20 min 21 min 17 min 20 min 0 min 19 min 20 min
Winning Items
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2200

Frost Queen's Claim

+50 Ability Power
+10% Cooldown Reduction
+2 Gold per 10 seconds
+75% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
UNIQUE Active: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their Movement Speed by 40% for between 2 and 5 seconds based on how far the ghosts have traveled (90 second cooldown).

Limited to 1 Gold Income Item.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
950

Guardian's Orb

+150 Health
+30 Ability Power
+10 Mana regen per 5 seconds

Limited to 1 Guardian's Item.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 56.00% 55.44% 54.45% 53.89% 53.80% 53.25% 53.03% 52.78% 51.13%
Pick 6.06% 2.50% 1.40% 34.46% 62.32% 5.24% 89.13% 21.02% 29.05%
Time 13 min 17 min 11 min 20 min 14 min 5 min 8 min 0 min 17 min
Abilities
Skill Order Win Pick
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
55.32% 37.22%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.32% 14.62%
Q
W
E
Q
Q
R
Q
E
Q
W
R
W
W
W
E
53.38% 2.46%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration
Win 53.23% 52.15% 49.92% 54.17%
Pick 82.83% 6.45% 4.36% 4.05%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 52.48% 55.52% 52.20% 51.58%
Pick 62.10% 24.35% 5.38% 4.54%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.17 ability power per level (+3.06 at champion level 18)
Win 52.94% 52.89% 55.74% 52.49%
Pick 55.07% 21.86% 15.67% 11.77%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +1.5% movement speed
Win 53.21% 52.08%
Pick 84.72% 1.30%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
48.43%
4.55%

Sorcery

+2.0% increased Ability damage
53.04%
93.25%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
52.42%
29.87%

Feast

Killing a unit restores 20 Health (30 second cooldown)
53.33%
46.23%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
52.43%
21.11%

Vampirism

+2.0% Lifesteal and Spell Vamp
52.12%
27.92%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
53.42%
74.46%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
53.54%
31.42%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
52.55%
48.22%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
52.77%
16.66%

Battering Blows

+7% Armor Penetration
45.33%
1.98%

Piercing Thoughts

+7% Magic Penetration
51.40%
16.97%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
44.11%
1.02%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
51.32%
17.03%

Wanderer

+3% Movement Speed out of combat
52.77%
40.11%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
52.87%
57.56%

Runic Affinity

Buffs from neutral monsters last 15% longer
52.62%
3.35%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
52.72%
67.91%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
53.24%
25.11%

Merciless

Deal 5% increased damage to champions below 40% Health
52.85%
75.80%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
53.42%
26.48%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
50.00%
4.45%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
51.69%
9.87%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
53.24%
81.31%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
53.33%
60.29%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
53.54%
20.79%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
53.44%
79.67%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
50.44%
3.76%

Unyielding

+5% Bonus Armor and Magic Resist
51.99%
3.60%

Explorer

+15 Movement Speed in Brush and River
49.73%
1.76%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
51.16%
4.15%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
51.91%
3.01%

Veteran's Scars

+50 Health
50.78%
3.15%

Insight

Reduces the cooldown of Summoner Spells by 15%
51.31%
3.66%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
51.57%
1.57%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

42,608

Ahri Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Ahri Game Stats

Physical Damage: 1919 (6.39%)
Magic Damage: 20895 (69.51%)
True Damage: 7246 (24.11%)
Total Damage Dealt: 30063
Total Damage Taken: 23487
Healing: 4472

Kills: 10
Deaths: 9.98
Assists: 20
Largest Kill Spree: 3.20
Gold: 13,206
CS: 57
Jungle CS: 0.00
Enemy Jungle: 0.00
Analyzed: 42,608

Ahri Base Stats

Health: 594.4 (+80)
Health Regen: 7.105 (+0.6)
Mana: 384 (+50)
Mana Regen: 6.8 (+0.8)
Move Speed: 330
Attack Damage: 56.04 (+3)
Attack Speed: 0.668 (+2%)
Attack Range: 550
Armor: 24.38 (+3.5)
MR: 30 (+0)